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31 Fired Rockstar Workers Just Launched a Union — and the GTA 6 Maker Is in Their Crosshairs

Thirty-one fired Rockstar workers have publicly launched a union and vowed to see their legal fight with the GTA 6 maker through to the end.

A crowd of protesters gathered at a rally holding signs in support of union workers.
"Minnesota rally in solidarity with Wisconsin union protesters" by Fibonacci Blue is licensed under CC BY 2.0. To view a copy of this license, visit https://creativecommons.org/licenses/by/2.0/.
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31. That’s the number of fired Rockstar Games workers now standing behind a publicly launched union — and per Eurogamer, they’re not blinking.

The workers went public with the union as their legal battle with Take-Two, Rockstar’s parent company, continues to grind forward. The move is deliberate: by organizing openly, the group transforms individual grievances into a collective labor story with a name, a structure, and staying power. The message from the workers themselves is straightforward — they’re determined to win.

The timing is hard to ignore. The 31 workers represent a rare, formal public labor push inside a AAA studio, and they’re doing it while Rockstar sits on one of the most commercially powerful back catalogs in the industry. Red Dead Redemption 2 recently passed a major sales milestone, per Eurogamer and Take-Two, meaning the studio generating these labor disputes is the same one still cashing checks from a years-old open-world masterpiece. That’s a studio with money — which makes questions about how it treats workers louder, not quieter.

And then there’s GTA 6. Few releases carry as much anticipation, hype, or industry weight. With the game looming on the horizon, every decision Rockstar makes — including how it handles this legal fight — lands under maximum scrutiny. A union launch in this window isn’t just a labor story; it’s a PR variable that Take-Two will have to manage alongside one of the biggest game launches in history.

For players, it’s a useful reminder that the games with nine-figure marketing budgets are built by people who can be fired and who, apparently, need a union to be heard. For the industry, it’s a signal that public labor organizing inside major studios is no longer purely theoretical — it’s happening, with names and legal filings attached.

The workers say they’re determined to win. With the spotlight this bright, Rockstar and Take-Two don’t have the luxury of letting this quietly fade.

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